Transmission 025 is in the feed!
You can find it on the Zune Marketplace, iTunes, or you can direct download it from the toolbar to the right. This week, we talk about Belsavis and our thoughts about the GDC 2010 conference.


Belsavis

minutes - content
3 - Blood of the Empire
16 Games Developer Conference
18 Hell Levels and Spell Levels
25 Budget for WOW 100 million. Budget for TOR? Big!
30 Lots of money = high quality
37 - cut scene
44 - Han Solo is not a background character
47 - Bioware's oppinion of Jump to Lightspeed expansion
51 - GDC Panel "social networking of games
52 - You can't stop losing players / please everyone
55 - MMOs are a service industry
66 - Social mechanics in MMOs and dungeon finder
59 - breaking barriers between pc and console players
64 - Online games are never complete
68 - Starcraft
73 - How many planets? 11? 16? 24?
77 - Tatooine empty except for sandstorms
81 - Has Belsavis even appeared in Star Wars before?
91 - Rifts between jungles have pvp implications
94 - Planet of the end-game content
104 - Three possible Raids per side with Kretch insects and droids
106 - Mandalorians
108 - What will Kalvod do if TOR has flow walking?
111 - Prisoners (raid bosses?) are impractical/impossible to kill
115 - Story and Raiding
120 - Non liner raid design
124 - Labrinyth of Belsavis
128 - Story and Loot from boss
137 - Belsavis Concept Art
146 - Screenshots of Belsavis
148 - Suzina mentions this Hair graphics demo:
168 - Prison design makes Cheap and fast new raid bosses easy
176 - Aure Besh mentions imprisioned "esh-kha"
Duration - 3 hours (180 minutes)

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